# Class DistanceInput

java.lang.Object
com.codename1.gaming.physics.box2d.collision.DistanceInput

public class DistanceInput extends Object
Input for Distance. You have to option to use the shape radii in the computation.

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `Distance.DistanceProxy`
  `proxyA`
  `Distance.DistanceProxy`
  `proxyB`
  `Transform`
  `transformA`
  `Transform`
  `transformB`
  `boolean`
  `useRadii`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `DistanceInput()`

- ## Method Summary

  ### Methods inherited from class Object

  `clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Field Details

  - ### proxyA

    public Distance.DistanceProxy proxyA

  - ### proxyB

    public Distance.DistanceProxy proxyB

  - ### transformA

    public Transform transformA

  - ### transformB

    public Transform transformB

  - ### useRadii

    public boolean useRadii

- ## Constructor Details

  - ### DistanceInput

    public DistanceInput()